![]() ![]() ![]() I want to play the game, not get shot from my own team mates, or hear some crappy music blasting on their mic, or hear them act like ass clowns. So all they know how to do is be ass hats about ♥♥♥♥ on here. They are some of the weakest little ♥♥♥♥♥♥♥, and I would be willing to guess their crappy parents bought them VR instead of earning it themselves. They'll talk ♥♥♥♥ about you sucking, and then when you wipe the floor with them, they say you are a loser who spends too much time playing Pavlov. They'll do some ♥♥♥♥, and then if it pisses you off, laugh that it pissed you off. Seriously though, a lot of kids, not just squeakers, are real buttholes. You only get better when facing those who challenge you. Originally posted by Bruised Testicle Emperor:Skill issue :ujel: It is a skill issue, but if you are playing TDM, and your team is obviously far better stacked in "gud" players, and you yourself are pretty good, SWITCH TEAMS! Not only does it balance it out for those who aren't that good, but it also serves as a challenge to get better yourself. You can use the cell phone repeatedly to teleport in, bomb it, bounce in, bomb it, sneak under, and clip through the door to open it, and bomb it. However, I will say I've also switched teams, either to punish my own team for not kicking someone who was being a complete ass, or team killer, or to taze the crap out of someone on the other team who was being insanely cheap.Ĭastle Wars is a ♥♥♥♥ show. After I think they may have had their fill, I'll go back to playing normally. When the other team does this, I then resort to my own specific super cheap tactic to punish them, and it almost always works to knock their ♥♥♥♥ down because they can't really do anything. However, addressing Castle Wars specifically, the map, by design, allows for some seriously cheap tactics, and there are plenty of players who will exploit this. ![]() Pavlov however I don't see the team crap, but I do notice that there are people who obviously play together all the time, and they dominate, and it leads to a very unbalanced game, and honestly, they are all crap for it too. I called em all trash for it, and I was good enough to have credit behind my name, not to mention I'd played the game since release. WarDust VR was a always like this because people either flocked around this one girl gamer, or they all played with the same team name attached to their Steam name. When I am on a Team, I am score leading for the team, but if 2nd and 3rd seem competent enough, and the other team seems vastly underpowered, I switch sides. I cmplain that the matches are being very one-sided because all the sweats are going to the same team all the time, they now start harrassing and telling me between rounds that they're going to keep harrassing and stomping on me until they make me uninstall. I was getting instantly one tapped by people across the map while they were running, no time to react or do anything. I was trying to play in a TDM server, i barely even reach 6 hours played. “Bi-Weekly update announcements and direct involvement in the community hub.Originally posted by ElegiusLupus:Even worse, the people with over 1k hours gatekeeping. How are you planning on involving the Community in your development process? It's important to note that i will favor (not-pay-to-win) micro transactions over increasing the price, even going free to play if player-base is small (with proper rewards for people who bought it initially)” “Any change to the pricing will depend on the player base and the cost of running the dedicated servers. ![]() Will the game be priced differently during and after Early Access? Overall there's little content, but it's of good quality nothing has been rushed or/and left broken.” There's only one map shipping in early access, which is called "Datacenter", a semi-long and close-quarters scenario for team death-match, capture the flag and search and destroy. “The game is fully featured, it's well optimized for VR recommended hardware and contains the appropriate tutorials for an easy dive into multiplayer. What is the current state of the Early Access version?
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